AI Insights · Timothy · October 2021
Top 5 Play Pass Games Performance on Android in South Africa, Q3 2021
Discover the performance trends of the top 5 Play Pass games on Android in South Africa during Q3 2021, based on data from Sensor Tower.
In the third quarter of 2021, the top 5 Play Pass games on the Android platform in South Africa exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the popularity and financial success of these games.
Hungry Shark Evolution from Ubisoft Entertainment saw a steady increase in weekly downloads, starting at approximately 4.5K in late June and peaking at around 7.1K by the end of September. Weekly revenue for the game fluctuated, with notable peaks such as $343 in the week of August 23. Active user numbers remained robust, maintaining levels above 80K throughout the quarter and reaching nearly 92K by the end of September.
LEGO® DUPLO® WORLD by StoryToys exhibited moderate download numbers, ranging from 198 to 695 weekly downloads. The game’s revenue saw significant spikes, notably $234 in late July and $144 in the last week of September. Weekly active users hovered around 1.6K to 1.9K, with a slight increase observed towards the end of the quarter.
Beach Buggy Racing from Vector Unit experienced a decline in downloads from 13.8K in late June to about 7.8K by the end of September. Weekly revenue remained relatively stable, peaking at $124 in early August. The game maintained a strong active user base, with numbers fluctuating between 65K and 77K throughout the quarter.
Pixel Art - Color by Number by Easybrain showed a decrease in downloads, starting at 3.6K in late June and dropping to around 1.7K by the end of September. Revenue trends were modest, with weekly peaks reaching up to $67. Active user numbers remained consistent, averaging around 18K to 24K.
Kingdom Rush Tower Defense TD by Ironhide Games saw lower download numbers compared to the other games, with figures ranging from 138 to 330 weekly downloads. Revenue was modest, peaking at $143 at the start of the quarter. Active user numbers gradually declined, from about 1.1K in late June to 654 by the end of September.
For more detailed insights and data on these and other apps, visit Sensor Tower.